After I came up with design for the side of the pod section I begin to model it out of very basic shapes. I usually start this stage with a block and start adding cuts and edge loop as I see fit. The main objective at this stage is to define some of the larger shapes, and try and find a nice relationship between the basic design elements in my model. Once I'm happy with some of the larger shapes I begin to cut in more and more detail and definition into the mesh.
As find lines and shapes that flow in 3d its not uncommon that my design or some of the proportions start to deviate from the original sketch. This is totally fine, since the final product will be 3d, this is the what we should be focusing on.
Blocking in shapes and adding details is a very free form process and one of the most fun parts of 3d modelling. I like to keep this stage fast and loose, and copy and paste details around to play with some similar shapes in different areas. As always I keep my reference sheet handy to try and have a visual memory bank I can keep referring back to.
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